In the context of programming, a function is a named sequence of statements that performs a computation. When you define a function, you specify the name and the sequence of statements. Later, you can “call” the function by name. We have already seen one example of a function call:
>>> type(32) <type 'int'>
The name of the function is type. The expression in parentheses is called the argument of the function. The argument is a value or variable that we are passing into the function as input to the function. The result, for the type function, is the type of the argument.
It is common to say that a function “takes” an argument and “returns” a result. The result is called the return value.
Python provides a number of important built-in functions that we can use without needing to provide the function definition. The creators of Python wrote a set of functions to solve common problems and included them in Python for us to use.
The max and min functions give us the largest and smallest values in a list, respectively:
>>> max('Hello world') 'w' >>> min('Hello world') ' ' >>>
The max function tells us the “largest character” in the string (which turns out to be the letter “w”) and the min function shows us the smallest character which turns out to be a space.
Another very common built-in function is the len function which tells us how many items are in its argument. If the argument to len is a string, it returns the number of characters in the string.
>>> len('Hello world') 11 >>>
These functions are not limited to looking at strings, they can operate on any set of values as we will see in later chapters.
You should treat the names of built-in functions as reserved words (i.e. avoid using “max” as a variable name).
Python also provides built-in functions that convert values from one type to another. The int function takes any value and converts it to an integer, if it can, or complains otherwise:
>>> int('32') 32 >>> int('Hello') ValueError: invalid literal for int(): Hello
int can convert floating-point values to integers, but it doesn’t round off; it chops off the fraction part:
>>> int(3.99999) 3 >>> int(-2.3) -2
float converts integers and strings to floating-point numbers:
>>> float(32) 32.0 >>> float('3.14159') 3.14159
Finally, str converts its argument to a string:
>>> str(32) '32' >>> str(3.14159) '3.14159'
Given the same inputs, most computer programs generate the same outputs every time, so they are said to be deterministic. Determinism is usually a good thing, since we expect the same calculation to yield the same result. For some applications, though, we want the computer to be unpredictable. Games are an obvious example, but there are more.
Making a program truly nondeterministic turns out to be not so easy, but there are ways to make it at least seem nondeterministic. One of them is to use algorithms that generate pseudorandom numbers. Pseudorandom numbers are not truly random because they are generated by a deterministic computation, but just by looking at the numbers it is all but impossible to distinguish them from random.
The random module provides functions that generate pseudorandom numbers (which I will simply call “random” from here on).
The function random returns a random float between 0.0 and 1.0 (including 0.0 but not 1.0). Each time you call random, you get the next number in a long series. To see a sample, run this loop:
import random for i in range(10): x = random.random() print x
This program produces the following list of 10 random numbers between 0.0 and up to but not including 1.0.
0.301927091705 0.513787075867 0.319470430881 0.285145917252 0.839069045123 0.322027080731 0.550722110248 0.366591677812 0.396981483964 0.838116437404
The random function is only one of many functions which handle random numbers. The function randint takes parameters low and high and returns an integer between low and high (including both).
>>> random.randint(5, 10) 5 >>> random.randint(5, 10) 9
To choose an element from a sequence at random, you can use choice:
>>> t = [1, 2, 3] >>> random.choice(t) 2 >>> random.choice(t) 3
The random module also provides functions to generate random values from continuous distributions including Gaussian, exponential, gamma, and a few more.
Python has a math module that provides most of the familiar mathematical functions. Before we can use the module, we have to import it:
>>> import math
This statement creates a module object named math. If you print the module object, you get some information about it:
>>> print math <module 'math' from '/usr/lib/python2.5/lib-dynload/math.so'>
The module object contains the functions and variables defined in the module. To access one of the functions, you have to specify the name of the module and the name of the function, separated by a dot (also known as a period). This format is called dot notation.
>>> ratio = signal_power / noise_power >>> decibels = 10 * math.log10(ratio) >>> radians = 0.7 >>> height = math.sin(radians)
The first example computes the logarithm base 10 of the signal-to-noise ratio. The math module also provides a function called log that computes logarithms base e.
The second example finds the sine of radians. The name of the variable is a hint that sin and the other trigonometric functions (cos, tan, etc.) take arguments in radians. To convert from degrees to radians, divide by 360 and multiply by 2 π:
>>> degrees = 45 >>> radians = degrees / 360.0 * 2 * math.pi >>> math.sin(radians) 0.707106781187
The expression math.pi gets the variable pi from the math module. The value of this variable is an approximation of π, accurate to about 15 digits.
If you know your trigonometry, you can check the previous result by comparing it to the square root of two divided by two:
>>> math.sqrt(2) / 2.0 0.707106781187
So far, we have only been using the functions that come with Python, but it is also possible to add new functions. A function definition specifies the name of a new function and the sequence of statements that execute when the function is called. Once we define a function, we can reuse the function over and over throughout our program.
Here is an example:
def print_lyrics(): print "I'm a lumberjack, and I'm okay." print 'I sleep all night and I work all day.'
def is a keyword that indicates that this is a function
definition. The name of the function is
rules for function names are the same as for variable names: letters,
numbers and some punctuation marks are legal, but the first character
can’t be a number. You can’t use a keyword as the name of a function,
and you should avoid having a variable and a function with the same
The empty parentheses after the name indicate that this function doesn’t take any arguments. Later we will build functions that take arguments as their inputs.
The first line of the function definition is called the header; the rest is called the body. The header has to end with a colon and the body has to be indented. By convention, the indentation is always four spaces. The body can contain any number of statements.
The strings in the print statements are enclosed in double quotes. Single quotes and double quotes do the same thing; most people use single quotes except in cases like this where a single quote (which is also an apostrophe) appears in the string.
If you type a function definition in interactive mode, the interpreter prints ellipses (...) to let you know that the definition isn’t complete:
>>> def print_lyrics(): ... print "I'm a lumberjack, and I'm okay." ... print 'I sleep all night and I work all day.' ...
To end the function, you have to enter an empty line (this is not necessary in a script).
Defining a function creates a variable with the same name.
>>> print print_lyrics <function print_lyrics at 0xb7e99e9c> >>> print type(print_lyrics) <type 'function'>
The value of
print_lyrics is a function object, which
The syntax for calling the new function is the same as for built-in functions:
>>> print_lyrics() I'm a lumberjack, and I'm okay. I sleep all night and I work all day.
Once you have defined a function, you can use it inside another
function. For example, to repeat the previous refrain, we could write
a function called
def repeat_lyrics(): print_lyrics() print_lyrics()
And then call
>>> repeat_lyrics() I'm a lumberjack, and I'm okay. I sleep all night and I work all day. I'm a lumberjack, and I'm okay. I sleep all night and I work all day.
But that’s not really how the song goes.
Pulling together the code fragments from the previous section, the whole program looks like this:
def print_lyrics(): print "I'm a lumberjack, and I'm okay." print 'I sleep all night and I work all day.' def repeat_lyrics(): print_lyrics() print_lyrics() repeat_lyrics()
This program contains two function definitions:
repeat_lyrics. Function definitions get executed just like other
statements, but the effect is to create function objects. The statements
inside the function do not get executed until the function is called, and
the function definition generates no output.
As you might expect, you have to create a function before you can execute it. In other words, the function definition has to be executed before the first time it is called.
print_lyricsafter the definition of
repeat_lyrics. What happens when you run this program?
In order to ensure that a function is defined before its first use, you have to know the order in which statements are executed, which is called the flow of execution.
Execution always begins at the first statement of the program. Statements are executed one at a time, in order from top to bottom.
Function definitions do not alter the flow of execution of the program, but remember that statements inside the function are not executed until the function is called.
A function call is like a detour in the flow of execution. Instead of going to the next statement, the flow jumps to the body of the function, executes all the statements there, and then comes back to pick up where it left off.
That sounds simple enough, until you remember that one function can call another. While in the middle of one function, the program might have to execute the statements in another function. But while executing that new function, the program might have to execute yet another function!
Fortunately, Python is good at keeping track of where it is, so each time a function completes, the program picks up where it left off in the function that called it. When it gets to the end of the program, it terminates.
What’s the moral of this sordid tale? When you read a program, you don’t always want to read from top to bottom. Sometimes it makes more sense if you follow the flow of execution.
Some of the built-in functions we have seen require arguments. For example, when you call math.sin you pass a number as an argument. Some functions take more than one argument: math.pow takes two, the base and the exponent.
Inside the function, the arguments are assigned to variables called parameters. Here is an example of a user-defined function that takes an argument:
def print_twice(bruce): print bruce print bruce
This function assigns the argument to a parameter named bruce. When the function is called, it prints the value of the parameter (whatever it is) twice.
This function works with any value that can be printed.
>>> print_twice('Spam') Spam Spam >>> print_twice(17) 17 17 >>> print_twice(math.pi) 3.14159265359 3.14159265359
The same rules of composition that apply to built-in functions also
apply to user-defined functions, so we can use any kind of expression
as an argument for
>>> print_twice('Spam '*4) Spam Spam Spam Spam Spam Spam Spam Spam >>> print_twice(math.cos(math.pi)) -1.0 -1.0
The argument is evaluated before the function is called, so
in the examples the expressions
'Spam '*4 and
math.cos(math.pi) are only evaluated once.
You can also use a variable as an argument:
>>> michael = 'Eric, the half a bee.' >>> print_twice(michael) Eric, the half a bee. Eric, the half a bee.
The name of the variable we pass as an argument (michael) has
nothing to do with the name of the parameter (bruce). It
doesn’t matter what the value was called back home (in the caller);
print_twice, we call everybody bruce.
Some of the functions we are using, such as the math functions, yield
results; for lack of a better name, I call them fruitful
functions. Other functions, like
print_twice, perform an
action but don’t return a value. They are called void
When you call a fruitful function, you almost always want to do something with the result; for example, you might assign it to a variable or use it as part of an expression:
x = math.cos(radians) golden = (math.sqrt(5) + 1) / 2
When you call a function in interactive mode, Python displays the result:
>>> math.sqrt(5) 2.2360679774997898
But in a script, if you call a fruitful function and do not store the result of the function in a variable, the return value vanishes into the mist!
This script computes the square root of 5, but since it doesn’t store the result in a variable or display the result, it is not very useful.
Void functions might display something on the screen or have some other effect, but they don’t have a return value. If you try to assign the result to a variable, you get a special value called None.
>>> result = print_twice('Bing') Bing Bing >>> print result None
The value None is not the same as the string
It is a special value that has its own type:
>>> print type(None) <type 'NoneType'>
To return a result from a function, we use the return statement in our function. For example, we could make a very simple function called addtwo that adds two numbers together and return a result.
def addtwo(a, b): added = a + b return added x = addtwo(3, 5) print x
When this script executes, the print statement will print out “8” because the addtwo function was called with 3 and 5 as arguments. Within the function the parameters a and b were 3 and 5 respectively. The function computed the sum of the two numbers and placed it in the local function variable named added and used the return statement to send the computed value back to the calling code as the function result which was assigned to the variable x and printed out.
It may not be clear why it is worth the trouble to divide a program into functions. There are several reasons:
Throughout the rest of the book, often we will use a function definition to explain a concept. Part of the skill of creating and using functions is to have a function properly capture an idea such as “find the smallest value in a list of values”. Later we will show you code that finds the smallest in a list of values and we will present it to you as a function named min which takes a list of values as its argument and returns the smallest value in the list.
If you are using a text editor to write your scripts, you might run into problems with spaces and tabs. The best way to avoid these problems is to use spaces exclusively (no tabs). Most text editors that know about Python do this by default, but some don’t.
Tabs and spaces are usually invisible, which makes them hard to debug, so try to find an editor that manages indentation for you.
Also, don’t forget to save your program before you run it. Some development environments do this automatically, but some don’t. In that case the program you are looking at in the text editor is not the same as the program you are running.
Debugging can take a long time if you keep running the same, incorrect, program over and over!
Make sure that the code you are looking at is the code you are running.
If you’re not sure, put something like
print 'hello' at the
beginning of the program and run it again. If you don’t see
hello, you’re not running the right program!
a) It is slang that means "the following code is really cool"
b) It indicates the start of a function
c) It indicates that the following indented section of code is to be stored for later
d) b and c are both true
e) None of the above
def fred(): print "Zap" def jane(): print "ABC" jane() fred() jane()
a) Zap ABC jane fred jane
b) Zap ABC Zap
c) ABC Zap jane
d) ABC Zap ABC
e) Zap Zap Zap
Enter Hours: 45 Enter Rate: 10 Pay: 475.0
Score Grade > 0.9 A > 0.8 B > 0.7 C > 0.6 D <= 0.6 F Program Execution: Enter score: 0.95 A Enter score: perfect Bad score Enter score: 10.0 Bad score Enter score: 0.75 C Enter score: 0.5 F
Run the program repeatedly to test the various different values for input.